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Posts tagged “great america

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Star Tower POV (Point of View) Video

Need a break at work today? Then come along for quite possibly the SLOWEST point of view (POV) video that you will ever see of any amusement park ride on Earth – here’s the complete ride cycle for the 200 foot tall Star Tower at California’s Great America. That being said, you’ll see all of the major attractions of the park in action – a rare feat to capture in just one ride!


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Gold Striker Video – Rider Reactions

With Gold Striker now officially open to the public at California’s Great America – enjoy this on-ride video of myself and “Lost Parks” Producer, Nicholas Laschkewitsch (who is also the ACE NorCal Asst. Regional Rep) taking in a ride.


Gold Striker NOW OPEN at California’s Great America

Yes, it’s official. As of this afternoon, the Gold Rush has officially met your adrenaline rush – GOLD STRIKER at California’s Great America is now offically OPEN TO THE PUBLIC!

Look for a full media review in the next few days – but for now, get out and enjoy Gold Striker at California’s Great America!

Gold Striker at California's Great America

Gold Striker is officially open to the public!

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Photo of the Day: Carousel Columbia at “Blue Hour”

Carousel Columbia at California's Great America. Photo (c) copyright 2013 - Great American Thrills and Kris Rowberry

Quite simply, this is one of the best long exposures I’ve ever taken. Done with a Nikon D7100, 24-70mm lens and NO tripod – just stayed as still as possible. Columbia is still the World’s Tallest Carousel as recognized by Guinness World Records at just over 101 feet tall.

Carousel Columbia at California's Great America. Photo (c) copyright 2013 - Great American Thrills and Kris Rowberry

Still the tallest carousel in the world, Carousel Columbia makes for a stunning subject at night. Now, if only all the accent lighting were working…

As always, a big thanks to my friends at BorrowLenses for allowing me to capture such beautiful photos with their gear.

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Top Five Most Terrifying Amusement Park Mishaps of All Time

You see it all the time come the summer months, “Killer ride injures passengers,” “Man dies after roller coaster ride.” Heck, search, “roller coaster accident” on YouTube, and you’ll find no shortage of videos – mostly of rides undergoing a “safety cut out” where all trains simply stop where ever they are in the circuit.

While these “stories” are mostly media spin, incidents have and still do occur – however many are a direct result of disobeying park rules and regulations. With that being said, here now are the five most terrifying (actual) amusement park mishaps:

5. Happiest Place on Earth?

Monorail track is not an alternative to the front gate.

Monorail track is not an alternative to the front gate.

Disneyland has certainly seen it’s fair share of problems over the years. Nine people have been killed in the park (although officially they all died ‘on the way to the hospital, as no one ever dies in Disneyland‘).

Seven of the nine deaths can be directly attributed to disobeying park rules or trespassing. Two have drowned in the Rivers of America. An employee who wasn’t aware of her surroundings was crushed in the “America Sings” Theater.

But the one we’ll focus on is the story of Thomas Guy Cleveland, who at 19 years old, had the brilliant idea of getting into the park via the monorail track.

Amazingly, he scaled the 15 foot track, avoided the 240V power line and began his trek to get into Disneyland immortality.

When security spotted him – naturally he began to run down the beam to avoid them. What he didn’t realize, was that they were trying to warn him that a monorail was approaching and that he should jump off the beam.

He didn’t jump off – and he didn’t get into the park for free, either.

This is certainly not the first time that someone has been killed jumping fences or at least trying to at an amusement park. This kid is lucky he still has life after diving into Jurassic Park: The Ride to retrieve his lost hat – while the ride was running. Not the brightest bulb in the set. Even if you’re not a fan of amusement parks – this video will make you cringe.

It just proves – you can’t stop stupid – no matter how many fences, gates and signs you put up.

4. Perilous Plunge – Knott’s Berry Farm, CA (2000-2012)

Perilous Plunge was plagued with delays, malfunctions and modifications in its' 12 year run.

Perilous Plunge was plagued with delays, malfunctions and modifications in its’ 12 year run. (Photo by Knott’s Berry Farm.)

When it opened in 2000, Perilous Plunge was the tallest, fastest, steepest (and wettest) flume ride in the world.

It was also the most temperamental advanced water ride of its’ time, requiring complete computer control and even a magnetic braking system built into the base of the ride to stop it in the limited space available for a splashdown pool.

During a special event at the park, a woman somehow slipped out of the ride’s lap bar restraint system on the drop, killing her instantly. Investigators believed that because she was so overweight, her mass shifted violently in the steep drop, causing her to fall out.

The boats on the ride were later modified with 5-point racing harnesses as additional restraints – then converted to standard, over the shoulder “horse collar” restraints. The entire attraction was scrapped in late 2012 for future expansion.

3. Crystal Beach Cyclone – Ontario, CN (1927-1946)

Traver's most successful of his "terrifying triplets."

Traver’s most successful of his “terrifying triplets.”

The most famous of Harry Traver’s designs, the Cyclone was and still is considered to be the most intense roller coaster ever built. With speeds approaching 55 mph and g forces in excess of +5, there aren’t many steel coasters today that can pull that off. (And the Cyclone was wood, with a steel lattice structure.)

Considering the ride ran for nearly 20 years with only a single fatality was mind boggling – how it happened is even more head turning (Literally).

Turns out in 1938 – on opening day of the season, no less – Amos Wiedrich allegedly stood up to take his coat off, after the ride had begun. Because he was out of his seat on the first drop, he simply fell out from the forces. To ad insult to injury, he was hit seconds later by the train he had been riding in when it came back around through the circuit.

Oh, did we mention this was the only roller coaster in history to have a Nurse’s Station at the exit? (Apparently it was all for show, but considering the damage this ride could have done, it may have been a worthy investment to keep the insurance down!)

2. Action Park “Cannonball Run” – Vernon, NJ (1985-sporadically into 1996)

Someone apparently thought this was a good idea.

Someone apparently thought this was a good idea.

Yes, you heard me right, looping water slide. Long before parks were marketing 45 degree pitched slides as “looping” Action Park in New Jersey had them beat with a bona fide vertical looping water slide.

According to most reports, the ride was open for one month in the summer of 1985, then was opened sporadically through 1996, when it was eventually torn down.

By principle, it *should* have worked – but that wasn’t the case…ever.

Concussions, abrasions and the possibility of being stuck in the slide were all risks people were willing to take to get on this ride – well, that and allegedly $100 bills that park management bribed them with to try it.

You can read a first hand account of the ride from someone who actually experienced it here.

On a related side note – Action Park (and many of it’s “groundbreaking, people breaking” attractions) was closed in 1996, and re-opened as Mountain Creek Resort in 1997. All of the non-conforming (i.e. unsafe) rides, including the looping waterslide were destroyed – with newer, safer ones replacing them (Though, that’s up for debate).

1. Lightning – Revere Beach, MA (1927-1933)

Revere Beach's "Lightning"

Revere Beach’s “Lightning”

The last of Harry Traver’s infamous “Terrifying Triplets” – Lightning was so twisted, most riders could not handle the brutal forces exerted on them.

On the second day of operation, a young girl was somehow ejected from the ride and died after hitting the track below. According to lore, the ride was shut down for 20 minutes, “…so they could remove the body.”

That’s right – the ride was back up and running after only 20 minutes. Odds are, the line increased quite a bit, too.

Back in the 1920’s it wasn’t unheard of for a ride to become more popular after it killed someone. Today, we have a bit higher standards and regards for our personal safety, thankfully.

Roar! at Six Flags Discovery Kingdom in Vallejo, CA

Roar! at Six Flags Discovery Kingdom in Vallejo, CA

Sharp eyed coaster fans will notice that both the Lighting and Cyclone first drops have a modern counterpart. Both the “Roar” wooden coasters at Six Flags Discovery Kingdom and Six Flags America share the similar first drop with Traver’s triplets.

So, will we ever see another Crystal Beach Cyclone, or looping water slide? At the rate safety technology is going – I certainly wouldn’t put it out of the realm of possibility. Just look at how far we’ve come in just the past 90 years!

And there you have it – ten of the most terrifying amusement park mishaps of all time.

It should be noted, that while awful and scary as some of these incidents are, they are also an infinitely tiny minority of the total rides taken over the course of history.

Many of these instances occurred before the advent of safety regulations, government oversight, understanding of g-forces or restraint technology.

The odds of you being injured at a modern amusement park are actually lower than when you are driving to the park itself. So be smart – obey the park rules and you’ll have a fun and safe time!


Gold Striker *ACTUAL REVIEW* at California’s Great America

Gold Striker - www.greatamericanthrills.net

“Wow.”

That’s the word most people were saying after they got off Gold Striker this evening. While not open to the public yet, California’s Great America invited people, including yours truly, to come out and participate in a promo shoot for commercials and still advertising.

Gold Striker - www.greatamericanthrills.net

Gold Striker looms large over Carousel Plaza and the front entrance to the park.

Folks, this ride is the REAL DEAL and is setting up to be a real “sleeper hit” across the country. Most people know Great America as a park that seems to enjoy removing rides rather than building them. Gold Striker might just make you forgive them (maybe).

The fun starts before you get to the lift hill (that’s right, BEFORE you get to the lift hill!) Folks in the rear seats will appreciate the incredible whip of the turnaround out of the station, which could be the tightest I’ve ever seen taken at speed before on a woodie) and those in the front seat will appreciate the airtime (yes, I said AIRTIME) on the bunny hill before the lift.

After ascending the lift, riders enter the “initial descent tunnel” and that’s where all hell breaks loose. The ride is fast, noisy and the effect of blasting out fo the tunnel is impossible to describe.

From there the ride does a VERY close flyby of the station stairs, giving wonderful photo / video opportunities. A floater hill and a few head choppers later, the ride finds it’s speed…and keeps it until the brake run.

I don’t want to completely ruin the ride for you, but know that there are many “pops” of air on this ride, usually to set you up for another element. Call it a “tag team coaster” because they work perfectly together.

Coming into the final turn, you hit the magnetic (it’s Silicon Valley, gotta have some technology) and then back to the station. Pictorium fans will be saddened to learn that two of the entrances have been demolished, but the building itself still stands.

Gold Striker - www.greatamericanthrills.net

“Millennium Flyer” trains harken back to the “Golden Age” of coaster design. The trains are Gold / Red, Red Gold – in 49ers shades.

To quote my ride mate for this marathon session, “Airtime is back with GCI.”

We squeezed in nine (9) rides before the park shut down the line. Average wait times were 15 minutes, shrinking as more and more of the general public left. This ride is NOT EASY to marathon, but for all the RIGHT reasons. It is INTENSE, BREAKNECK PACED and to be quite honest, many of us in attendance were pinching ourselves, wondering how we got this ride to come here in the first place.

So, in conclusion…

This is a winner all-around for a park more recently known for REMOVING rides than ADDING them. Be prepared for sharp transitions, “set up” surprises and well-timed elements. The ride is smooth with little attitude. This is not an, “airtime machine” but it has well over 8-10 (I kept losing count) pop airtimes. There are moments when you’re riding only on up-stops.

Now, you can take your kids on Grizzly as a warm up and test their (and your) mettle on Gold Striker.

In my opinion, this coaster could EASILY take on El Toro in national polls and in many cases it should WIN.

The ONLY thing missing from this ride…is YOU!

To learn more about Gold Striker or to purchase tickets to the park, visit www.cagreatamerica.com

Gold Striker logo


REVIEW – Halloween Haunt 2012 at California’s Great America

First off, my apologies for the delay in updating lately. Unlike some others in the theme park fandom community – I actually hold down full-time employment in a separate career…

In only it’s fifth year of existence, California’s Great America has taken their “Halloween Haunt” from a paltry offering that used “long retired” mazes from other parks – to a bona fide, macabre extravaganza worthy of a separate gate admission.

After parking the car and meeting up with my group for the night, I immediately noticed the attention to theme and detail. Carousel Plaza was lit up (and so were the teenagers I was surrounded by).

In Hometown Square my fellow “scared-y cats” and I gathered, awaiting the Overlord (the de facto leader of the monsters) to rise up from the depths and “plug” all the fun activities for the evening (literally as if he was plugging a product on the Howard Stern show) as well as command his minions to go forth, “…and terrorize!” The ropes were dropped and the night of fright officially began.

HAUNTED ATTRACTIONS:

Figuring the front mazes would be crowded at first, I made my way to the back of the park, where the familiar sounds of “Toy Factory” could be heard.

“Toy Factory” is set in it’s namesake – a not so abandoned factory inhabited by deranged dolls and other toys, who were more than willing to help unsuspecting guests join their ranks. Some of the best effects are found in the the strobe rooms, but if you’re claustrophobic – this is not the maze for you.

“Werewolf Canyon” was sadly at the bottom of my list this year, mostly because it was practically empty by all standards. While most of the mazes will will up nicely as we get closer to Halloween, I didn’t get one good fright out of the entire attraction – which is a sharp contrast from last years maze in the same location.

Next up was arguably the best of the mazes at this event, for several years now, “Cornstalkers”. Set in the back of the park, through the Picnic Grove and under the Grizzly, this maze had the best scares of the night, by far.

Not only does it feel like the longest of the mazes, but it’s use of open air and lack of soundtrack gives you the false sense of safety – which the talent in the maze use perfectly to their advantage. The addition of actors blending perfectly into the corn maize walls towards the end of the attraction adds to the suspense and fright.

“Madame Marie’s Massacre Mansion” is a new addition to the maze lineup this year. Built into it’s own building (ironically next to First Aid) “Mansion” is one of the best themed mazes I’ve walked through in quite some time. It also commanded the longest line of the night.

It was clear there was attention to detail at every level – it truly made you FEEL as though you were in a 1920’s (or so) mansion, that is, if you didn’t look up to the ceiling and see the shed you were actually in! This is in sharp contrast to most of the mazes at events like this, where it’s just painted particle board.

The effects were nothing short of impressive and the costumes were excellent, to boot. It’s clear that this maze took some serious investment to get it right – and in my opinion it was well worth the time and effort put into it. One can only hope we see it return next year.

Vegans beware! “Slaughterhouse Annihilation” just might make you sick. Based around an abandoned meat processing facility, this maze is one of the more gruesome of the bunch – and rightfully so. Expect to be thrown in a meat grinder in this maze at some point – and whatever you do – don’t show the pigs any fear!

“CarnEvil” is the reigning patriarch of the mazes at this event. Originally a maze down at Knott’s Berry Farm, “CarnEvil was the first maze to make it’s way to Great America when the Halloween Haunt debuted five years ago.

This maze is by far, the most light-hearted of them all, which attracts the multitude of fans to it. That is, of course, if you’re not afraid of clowns.

Built into the Rue le Dodge bumper car arena, “CarnEvil” is also a 3D maze – used to brilliant effect in the opening room. Just don’t walk too quickly or you just might run into a wall or three.

Herein again, I found the lack of talent inside to be the only disappointment. At previous events, it would have been impossible to throw a pie and NOT hit a homicidal clown. Instead, I was hard pressed to see more than 7-10 actors inside!

“Club Blood ReVamp’d” was sadly the one maze I was unable to get to in my time at the park. Though, from the scantily-clad zombie and vampire ladies that were going inside – I’m certainly regretting not making the time to get in!

As the night progressed and the temperature dropped, the scare zones (and the fog) only warmed up in terms of action. The purposely dimmed lighting certainly did its part as well. Nothing beats walking through the arbor arch at the back of the park and seeing about three feet in front of you!

ENTERTAINMENT:

“Blood Drums” is a high energy, outdoor show that’s best described as “Stomp” meets “zombie apocalypse.”

Set in the premium venue at the park (directly behind the Carousel Columbia) “Blood Drums” is a 3-4 member band in full zombie attire that uses metal objects and “industrial tools” to create music.

If you’re into loud, ear-splitting music – this is definitely the show for you. If you’re not – steer clear, hombre. Many times, I found myself reaching to plug my ears, as the volume was up so high it physically hurt – and I was standing about 100 feet away from the stage. How the guests standing at the front of the stage are not deaf today, is beyond me.

In fact, the best music the team played during their set, again in my opinion, was when they TURNED OFF the backup bass and drumbeats – and simply played live.

“CULTure Pop” is in the Showtime Theatre – and can best be described as “The Hanging” without the blood, stunts or punch of the actual hanging.

Cedar Fair Entertainment certainly seems to have a fascination with pop culture, to the point of being painful to watch. Expect to see pop culture “icons” appear throughout the show, with many of them that just don’t work. Cedar Fair also seems to have a fascination with effeminate men playing the supporting role to the “straight man” in the show…go figure.

There were some good moments though, including a cameo by a hairy “Honey Boo Boo” and a dismissal of the band, “New Direction.”

But the lack of a “finale” (I.E. someone has to die at these types of shows) and several VERY adult themed dance numbers (We’re talking full on groping and humping!) really hurt the overall entertainment value, especially for an event marketed to kids ages 13+. Have your scantily clad ladies, that’s fine – but tone down the sexual overtones – it’s shock value and really does not add to the show.

But what REALLY shocks me, is something that’s completely out of the parks’ control – the lack of understanding about what these events are all about. I’m talking about how I lost count of the number of STROLLERS and CHILDREN who were clearly too young to be at such a mentally-intense event as this.

The park certainly does their part to curb this; warnings abound on park literature and signage. Heck, even the security guards were warning parents – but it didn’t seem to dissuade the “Parents of the Year” from continuing their march towards the inevitable child psychologist appointments.

So, overall – I see nothing but good things for this event in the future. While it may not have the star power of the original Halloween Haunt at Knott’s Berry Farm, if it continues on this path that it’s on, I see no reason why it should not have the same staying power and clout as it’s namesake does.

If you have not already purchased a Season Pass for this park, what exactly are you waiting for? In addition to admission to Halloween Haunt (depending on the level of pass you purchase) you can receive free parking, free admission to Gilroy Gardens, as well as merchandise and food discounts in-park. (We saved $20 collectively on our dinner!)

Oh, not to mention Gold Striker, CGA’s first roller coaster in over a DECADE (yes, it’s been that long, people) and second wooden coaster!

Top Tips:

  • If you don’t like being scared – save yourself the trouble and don’t go.
  • Friday nights tend to be a younger crowd than Saturday nights.
  • Arrive at the front gate at opening to maximize your stay. You’re going to need as much time as possible to experience everything.
  • Take on the outdoor mazes AFTER the sun sets, focus on indoor mazes during the twilight.
  • Try to find the pockets of people and then avoid them – to keep lines to a minimum.
  • Go in late September or early October to avoid the expected, larger crowds as Halloween approaches.

For more information, visit: www.cagreatamerica.com/haunt2012