Debunking Common Theme Park Decision-Making Misconceptions

Sometimes theme parks might make a decision that raises your eyebrow, at least for some of the most ardent of park fans. Some decide to make videos expressing their displeasure with certain parks, like this one:
While “Shock Wave Dan” notes in his description that some of his points are “jokes,” I couldn’t help but notice many of the items he brought up are actually common misconceptions across the country. In that vein, let’s debunk some common park fan misconceptions about my home park, Six Flags Over Texas!
“I don’t understand why the park doesn’t build bigger, better rides.”
I hate to break it to you, but the answer here is: they don’t need to.
As long as a park is maintaining or growing their financials consistently, there’s no reason to add a multi-million-dollar attraction to bring all those guests back. If you could keep people coming to your park and had a choice between spending $20 million or $5 million, and each would give you the same results – which one would you pick?
True, the rides at all of the Six Flags parks have been on the smaller side since the bankruptcy, but if you look at their financials (pre-2019) you’ll see the chain kept adding attendance overall. Plus, the stock price continued to rise, which looked good for the investors on Wall Street.
And while we’re at it – who’s to say these rides aren’t good? For a hardcore thrill seeker? Perhaps. But for the everyday person off the street? They could be the most exciting thrill they’ve ever experienced. It’s all about perspective.
Why doesn’t the park build more in the Tower section of the park?
This one is well talked about in online forums for Six Flags Over Texas. The answer is surprisingly simple: they don’t build in the area because it floods. A major rain event in September of 2018 sent a wall of water up to six feet deep through portions of the park, causing significant damage throughout the area.
While it was not the first time the park flooded, the City of Arlington re-zoned it as a, “…moderate risk for inundation from flood waters…subject to a 1% annual chance of flood…”

What, exactly does that mean? If you try to build anything new in the area, it’s expensive. Crazy expensive. Remember, the park wanted to build Lone Star Revolution (now El Diablo) in that area, but when the flood risk was changed, the Spain section proved to be a better location.
Why is the Cave / Yosemite Sam’s Gold River Adventure still closed?
Also specific to Six Flags Over Texas, the Cave was a dark ride with floating ride vehicles that unfortunately, sustained damage during the 2018 flood.
Now, if you’ve ever dealt with an insurance company, whether for your car, doctor or dentist, you know how difficult and painful it can be.
Now imagine trying to navigate the claim on a multi-million-dollar attraction from a large corporation. Add in new restrictions on construction on your property. You’ll also need to find a vendor who’s free to begin rebuilding the ride…and create contracts for it.
Oh, and since you weren’t planning on this expense, it’s not in the budget. Think of it like the last time you hit a nail with your car. You weren’t planning on paying for a new set of tires, but surprise! In this case, just add a whole lot more zeroes to the bill.
“This park deserves better!” / “Our park deserves better!” / “We deserve better!”
How can I argue with that? I can’t, really. Every park fan thinks their home park or favorite park should be treated better. Heck, even Cedar Point and Walt Disney World fans will find faults in their operations.
Considering the global pandemic we’re currently in, however – the fact that we can even visit a park right now is a miracle and should be treated as such.

Can things be better? Of course they can. But if you take one thing away from this editorial it should be this: parks don’t run like Planet Coaster or Roller Coaster Tycoon. And despite what you might want to think, these facilities were not built just for us, a small (but boisterous) minority of attendance.
What are some park myths you want busted? Let me know in the comments below or on my social media channels!
Six Flags Qiddiya Announces World’s Tallest, Fastest, Longest Roller Coaster

Today, Six Flags ($SIX) and the Qiddiya Investment Company announced what they hope will be the final word in roller coasters: Falcon’s Flight. While details are thin at the moment, the company claims that it will be the tallest, fastest and longest steel roller coaster ever built.

The announcement coincides with the release of the Qiddiya Master Plan yesterday, outlining the park’s six themed areas. Falcon’s Flight will be the lynchpin in a greater development of the area, transforming what is currently desert to a thrill-seekers paradise, with 28 rides in total when it opens in 2023. The park will include several other record-breaking attractions, according to the news release.

Despite the scale of the announcement (and it’s a big one, folks), it’s seeing quite a bit of skepticism online from both park fans and the general public. So why all the downer Dave’s & Debbie’s?
For starters, the ride (and park) are still three years away from opening, if everything goes smoothly. Generally, parks or chains hold back on “record-breaking” announcements, to not allow others to potentially compete for a longer period of time.
By telling the world you’re building a 155 mph coaster, other parks or manufacturers could get a head start on breaking those exact, same records.
However, with the animation and stats that have been released, it’s doubtful any park would – or more crucially could – spend the capital necessary to match or exceed these world records. Just from the looks of the video, this ride could easily exceed $100 million USD to build. That’s more than some park chains spent on rides at all of their parks last year!

Second, there are still calls for Six Flags and other American brands to abandon their partnerships with the Saudi Royal Family, after it was revealed the Kingdom was an active participant in the murder of Washington Post reporter, Jamal Khashoggi.
Thirdly, others are wondering whether this coaster (and park) will ever see the light of day, given the company’s track record of opening new parks internationally. Of the five announced international projects, Six Flags has delayed two (China) and cancelled one (Dubai).
The last surviving park Six Flags built from the ground up is Six Flags Mid-America (St. Louis), debuting back in 1971 (Six Flags Power Plant in Baltimore was more of a themed-entertainment attraction, opening in 1985 and closing in 1990). All of the other parks that make up the chain today were acquired after they were built. (Side note: the current Six Flags, Inc. is not the same company that built the original three parks).
Of the five announced international projects, Six Flags has delayed two (China) and cancelled one (Dubai).
With all that being said – the project is backed by members of the Saudi Royal Family, some of the richest people on Earth. It’s doubtful that they would allow a project of this scope and notoriety (after today) to fail or falter, let alone never open.
The bigger issue is: can the manufacturer of this ride (or any of the rides planned) work out the inherent complications of operating safely and consistently in the scorching, desert heat and sand of the Middle East?
I guess we’ll just have to wait and see three years for the answer.
Why Virtual Reality Roller Coasters Seemingly Died

It seemed like virtual reality (VR) on roller coasters was about to be the “next big thing” in the amusement industry. Many parks / chains figured they could breathe new life into older attractions with a VR update. So why are we seeing less and less of them all of a sudden?
Slow Operations / Long Lines
The first thing folks noticed about VR coasters was their wait times – and it wasn’t because they had become instantly more popular. Ride dispatches, even on small trains could average up to 10 minutes+ making ride capacities plummet and wait times soar.
Plus, in many cases, there wasn’t a separate line for non-VR seats. Guests would have to wait the exact same amount of time to NOT experience VR as they did if they wanted to.

Galactic Attack was the “second generation” of VR on coasters for Six Flags. However, the long waits and malfunctioning headsets disappointed many guests.
The Experience Wasn’t Seamless
During my many experiences with VR coasters, the ride didn’t sync properly with the timing of the train or shut off completely, which led to queasy guests. Other times, the VR required people to do an action, like shoot space aliens – leaving their hands unable to brace themselves into corners and brakes.
Did it make the ride better?
But for me, the biggest downfall of virtual reality coasters is that they don’t make the coaster they go on any better. In fact, in the case of Ninja at Six Flags St. Louis, it made the ride WORSE. I couldn’t brace for the “transitions” and the ride ended up being very painful.
There’s Promise on the Horizon…
Where VR coasters appear to have failed, there seems increasing promise in VR drop towers. Parks with multiple towers or vehicles seem like they could benefit the most.
To me, these experiences are a vastly superior VR experience: smoother, one plane of travel and decreased forces, coupled with not slowing down the other towers or vehicles.

VR on drop towers has promise, but if it lowers capacity it may not be worth all the effort from a guest perspective.
So, to sum up, the VR experience is a novel concept but it’s not quite ready for prime time, at least with it’s current implementation here in the United States. If parks can ultimately work out the capacity and reliability issues with the headsets, it might be a novel way to breathe new life into older rides.
Otherwise, virtual reality coasters should be relegated to an up-charge attraction that only runs certain times of the year or specific hours of the operating day.
* * *
What do you think? Do you enjoy VR on roller coasters, drop rides, or neither? Let me know in the comments below – and be sure to check us out on social media!
Six Flags Discovery Kingdom unveils Rage of the Gargoyles VR Coaster for Fright Fest

Being the closest Six Flags park to Silicon Valley, it seems strange to have it receive the virtual reality add-on to one of its coasters so late in the game.
However, with time comes improvement and those lessons learned at other Six Flags parks were on full display at the media preview aboard Kong for “Rage of the Gargoyles” – a virtual reality experience powered by Samsung and Oculus.
The headsets have been completely re-designed, with a simple click wheel for tightening in the back and bungee straps with a single adjustment point. The phones themselves still have the occasional hiccup, which does add to dispatch times. But overall, it’s faster than other installations I’ve seen.
WARNING – SPOILERS AHEAD:
The experience itself is fairly straightforward. You’re a gunner in a helicopter, slowly climbing to do battle with gargoyles – because, why not? At the top of the lift, a giant gargoyle appears and rips the top off your helicopter, rendering your gun useless.
During the ride, the gargoyles still come at you, move your head around to target them with missiles.
At the end of the ride, the “boss” gargoyle appears once again, so you have to do battle with him as the train slowly navigates back to the station. If you don’t do battle with him at the end – you actually end up losing the game!
END OF SPOILERS…
My biggest concerns going into the event today were shared by many others: how could a ride known for rough, jerky transitions be suitable for a “blinded” VR experience? I have to say, I did not experience significant headbanging on my two trips (it was far from smooth, however). On the second trip, however my headset did become loose and began bouncing around on my head, which was not pleasant.
With the large, Vekoma over the shoulder restraint, I also found it difficult to reach the side button to shoot during the game. It also limited my reach when the headset came loose.
Dispatch times were improved over what I saw this past summer at other Six Flags parks. At this special media event, they were averaging around 4-5 minutes. That is a vast improvement over the 7-10 minute dispatches I saw at Six Flags St. Louis, Over Georgia and Over Texas this past summer.
So, is it worth a trip to Six Flags Discovery Kingdom to experience Northern California’s first Virtual Reality coaster? Yes, if you’ve never done it before. Just be prepared for long waits and slow dispatches. I’ll predict that the general public will eat this sort of thing up, while coaster fans (who already weren’t too hot on Kong) might give it a second look.
If you’ve been on a VR coaster before, it’s not much different from what you’ve already experienced. A ride on the Joker or Medusa might be a better bet if the lines are as long as predicted.
Overall, I still don’t like the idea of VR on rides, at least on the rides that they’ve been installed on in the United States. While the idea is there, the execution just isn’t worth the wait. At least, not yet. All that being said, this is one of the better VR installations that I’ve experienced.
Have you done battle with the gargoyles aboard Kong? Let me know what you think in the comments section below:
Six Flags Discovery Kingdom’s New for 2017 attraction is a real headscratcher

It’s the best time of the year for park fans – time to find out what that 2017 season pass will get you at your local or favorite bemusement and theme parks.
Early this morning, Six Flags fans got up early to see what was coming their way – and it was a lot of DC Comics-themed clones.
A lot of them. Several “Justice League” dark rides and Joker-themed 4D Free Fly coasters dominated the announcements, which isn’t surprising – considering the larger investments in parks last year across the chain.
But the real headscratcher in this chain-wide announcement is my local park, Six Flags Discovery Kingdom. Here’s why:
The park is adding a Zamperla Giant Discovery – a large pendulum ride that swings riders while the disc spins around:
There’s just one thing – the park already has something just like it – a very intense Huss Frisbee known as “Tazmanian Devil.”
Call me crazy – but I think many would agree a better addition would have been a Zamperla Endeavour; the same model seen at Six Flags Over Texas:
Of course, Tax could also be having some serious maintenance challenges – and might not be there next year. But if it is – better get some Scalpicin shampoo to cut down on the irritation to your head.
Even more amazing – despite all the issues surrounding the closure of Vortex and subsequent communications afterwards – California’s Great America STILL has an opportunity to not only trump Discovery Kingdom’s announcement – but completely usurp the Vallejo parks’ new addition – if they play it right. Betcha did see that coming last week…
Personally – the biggest and most exciting news out of Six Flags this year – wasn’t even part of the annual announcement – it was released the day before it.
Jeffrey Siebert – long time Public Relations and Marketing manager for Paramount’s Kings Island, Schlitterbahn and Fiesta Texas was promoted to the role of General Manager of the San Antonio park. Anyone who has been to one of his events knows he is the prototype for all communications / public relations employees at an amusement or theme park. He isn’t just another employee – he IS the park. Lives, eats, sleeps and breathes it. It could not have happened to a better person – and I look forward to seeing what he does now that he’s his own boss (sort of).
What did you think of the Six Flags announcements for 2017? Leave a comment below and let’s chat!
Cell phone on roller coaster injures guest and cause rides to go down more often

This past week, a guest at Six Flags Great Adventure sued the New Jersey park, because a loose cell phone smashed into them on the “El Toro” wooden roller coaster – giving the riders “substantial injuries.” Here’s the link.
Earlier this month, trains on California Screamin’ at Disney California Adventure were e-stopped when a guest whipped out a cell phone selfie stick (apparently to film themselves) all while the ride was in motion. As a result, guests had to be evacuated and the ride was down for over an hour.

It doesn’t help when companies encourage this sort of reckless behavior, either…GoPro did pull this post down after massive backlash.
Three days later, a ride attendant at Carowinds was assaulted when they refused to allow a guest to retrieve their dropped cell phone from the show building of a dark ride. The operator was shoved to the ground as the guest proceeded to walk along the track to retrieve their precious cell phone. The ride was immediately e-stopped and security arrived shortly thereafter.
Nearly a year to the day that Disney Parks officially banned selfie sticks and phones on rides, guests are still not getting the message – leave the phone in the station or in your secured pocket – and parks have not heeded the call to make it more clear that filming on a ride isn’t safe, or tolerated.
Our partner site, Thrills By The Bay had two guests whip out their cell phone on Twisted Colossus at Six Flags Magic Mountain – and when they told the operators, “…they practically shrugged their shoulders and said, ‘Well if they lose their phone it’s on them.'”
Actually, it won’t be on them – it’ll be on the face of an innocent rider, who never saw it coming.
Enthusiasts have been trying to warn parks and ride operators for years now about this – but no one seems to want to listen. Sadly, it may take more suits like the one against Six Flags Great Adventure before the industry steps up and tackles this problem properly.
The Seven Days of Arrow Development – Day 7

Today’s post is of Ron Toomer, Arrow’s first engineer and the man behind some of the most iconic steel coasters ever built. While the company may be best remembered for their rides – remember that without the people behind them, they would have most certainly never have existed.
Be sure to LIKE, COMMENT or SHARE with the amusement park fans in your life – and don’t forget that “The Legacy of Arrow Development” premieres THIS SATURDAY at the Montgomery Theater in San Jose. Tickets are still available here: bit.ly/ArrowTixSJ
See you there tomorrow evening!
The Seven Days of Arrow Development – Day 6

Today’s post is of X at Six Flags Magic Mountain – the world’s first 4th Dimension coaster and the last coaster Arrow ever built.
Be sure to LIKE, COMMENT or SHARE with the amusement park fans in your life – and don’t forget that “The Legacy of Arrow Development” premieres THIS SATURDAY at the Montgomery Theater in San Jose. Tickets are still available here: bit.ly/ArrowTixSJ
See you there on Saturday!
The Seven Days of Arrow Development – Day 5

Today’s post is of Magnum XL-200, the world’s first hypercoaster (200+ feet) and a throwback to the out and back wooden coasters of the 1920’s. It’s also considered by many as the moment the “coaster wars” officially began.
Be sure to LIKE, COMMENT or SHARE with the amusement park fans in your life – and don’t forget that “The Legacy of Arrow Development” premieres THIS SATURDAY at the Montgomery Theater in San Jose. Tickets are still available here: bit.ly/ArrowTixSJ
See you there on Saturday!
The Seven Days of Arrow Development – Day 4

Today’s post is of the Corkscrew – the world’s first modern looping roller coaster:
Be sure to LIKE, COMMENT or SHARE with the amusement park fans in your life – and don’t forget that “The Legacy of Arrow Development” premieres THIS SATURDAY at the Montgomery Theater in San Jose. Tickets are still available here: bit.ly/ArrowTixSJ
See you there on Saturday!
The Seven Days of Arrow Development – Day Three

Today’s graphic features El Aserradero – the world’s first log flume. Built only using scale models and slide rules, the flume has become a mainstay of parks around the world!
See you there on Saturday!
Joker Coaster Coming to Six Flags Discovery Kingdom

Nor Cal coaster fans be like…
…at the rest of the country.
This is one coaster that’s sure to “…put a smile on your face.”
Is this the worst amusement park trip report ever?
This video won’t last too long on YouTube – so enjoy it while you can. This may be the worst trip report ever posted. Or maybe the best, depending on your personal taste…
Pretty sure Six Flags Discovery Kingdom doesn’t want or need this sort of “ringing” endorsement.
Roar wooden coaster at Six Flags Discovery Kingdom to close August 16

On Thursday, July 16th, Six Flags Discovery Kingdom posted across their social media outlets – as well as via a press release – that their GCl wooden coaster, Roar will be shutting down forever on August 16th. The timing is fortuitous – the last day of operation will be National Roller Coaster Day in the United States.

Photo credit: Kris Rowberry, http://www.GreatAmericanThrills.net
“We are a dynamic and evolving entertainment venue,” said Don McCoy, park president. “Although Roar continues to be a guest favorite, sometimes hard choices must be made to allow for future expansion.”
Roar opened in 1999 as the park was officially re-branded as the “New Marine World Theme Park” – which brought several new shows and attractions, restaurants and shops to the park. An estimated 11 million guests have experienced the 10-story coaster which features the first use of GCI’s throwback “Millennium Flyer” single bench, articulated trains.
According to the park, a special fond farewell to Roar will include a series of events for guests and Season Pass holders, the highlight of which will be a special last rider event.

How much will this skyline change after Roar is shut down forever this year? Only time will tell… (Photo credit: Kris Rowberry, http://www.GreatAmericanThrills.net)
The shutdown fuels rumors that the ride may be next in the Six Flags chain to receive some sort of renovation from roller coaster manufacturer, Rocky Mountain Construction. While none of this has been confirmed by the park or RMC, a job posting several weeks ago that advertised several temporary positions available in California has had some in the industry speculate that the Roar project was what they were advertising for.
The ride had become particularly rough over the past few years, culminating with a major track replacement which involved removal and replacement of approximately 1/4 of the total length of the ride last year.
Six Flags Battles Patent Troll and Wins

Six Flags has hit the brakes on a patent infringement lawsuit from a company hoping to profit from a magnetic braking system used on some of their rides.
The suit claimed that because Six Flags used magnetic brakes on some of their coasters, they were infringing on the patents the company held. Except, Six Flags bought the control system from a vendor. Turns out this sort of litigation is increasingly common, with the so-called “trolls” betting most large and small companies would rather settle out of court than absorb legal fees.
Six Flags was thankfully not one of those defendants.
Read the full article here: http://www.delawarelawweekly.com/id=1202724096465/Six-Flags-Wins-Summary-Judgment-in-Patent-Suit
Five Ways to Have a Bad Day at an Amusement Park

1.) Forget to check about special events on park website:
Nothing will ruin your day faster at a park to find it overrun with cheerleaders for a regional competition or packed for a concert in their ampitheatre.
2.) Wear sandals:
They might seem like a good choice for hot weather, but their lack of support and ability to fly away on certain rides will leave you more miserable than you think.
3.) Dress incorrectly for the weather:
You can always bring a jacket to warm up, but you can’t take your pants off to cool down (it’s generally frowned upon). If the weather calls for rain, it’s probably best to re-schedule your trip to the park.
4.) Bring your iPad or tablet computer:
No one wants to be a Padhole. But, you’re risking damaging that $500 device every time you bring that dumb thing to a crowded place. Plus, it blocks our views during the show. Just bring a small point and shoot camera – it has better resolution, anyway.
5.) Visit on Memorial Day Weekend, 4th of July or Labor Day Weekend:
Traditionally the three worst times to visit any park. Although, actual Memorial Day and Labor Day tend to be less crowded than the weekends preceding them.
Got any suggestions to add to this list? Tell us on social media, or comment below!
Colossus at Six Flags Magic Mountain Catches Fire, Partially Collapses

Colossus – the wooden racing coaster at Six Flags Magic Mountain that has been closed for several weeks to undergo a massive renovation, caught fire today in an area where workers were removing track pieces. A portion of the lift has completely collapsed, but the rest of the circuit appears to be in good condition, based off of video taken from the scene. The park was closed at the time – no injuries have been reported.
First reports of the fire came in around 2:30pm and immediately photos began to “light up” social media. The park and ride became a trending topic almost immediately:
The official statement from the park confirms that:
“(The fire) happened while work was being done to disassemble the ride. The park was closed and there were no injuries. Colossus has been closed since August 17 for renovation. Plans for the spring debut of Twisted Colossus are still on track.”
The Coaster Guy reported just a few days ago that he saw what appeared to be burn marks where track had been removed on the lift. The ride is being renovated by Rocky Mountain Construction, who have done several other ride modifications, but never on this large a scale.
So how will they accomplish such a quick turnaround? The answer is simple – they’ve got everything they need already on site to repair and replace: Because the re-design of the ride does not incorporate all of the original layout, there will be literally thousands of board feet of lumber on the site that can easily be recycled into repairing any damaged sections of the ride.
TO RECAP – an apparent construction accident caused Colossus’ lift to catch fire today – while it was under renovation and NOT open ot the public. Thanks to the efforts of both the park and Los Angeles County Fire Department, the blaze and subsequent damage to the structure was quickly contained -no one was injured.
How to Avoid Ticking Off Actors in Haunted Houses

Found this awhile back (thanks, Clayton!) but it’s quite relevant now – here’s the TOP 25 ways to avoid ticking off actors in haunted houses (and in the process, make your experience more enjoyable:
http://m.wikihow.com/Avoid-Ticking-Off-the-Actors-in-a-Haunted-House
Which one is your favorite? Tell me in the comments section, below:
Dare Devil Chaos to Debut at Six Flags Discovery Kingdom in 2015

They say “What goes around, comes around,” and in the case of the new Dare Devil Chaos opening at Six Flags Discovery Kingdom next year, that’s quite appropriate.
According to the park, “Dare Devil Chaos is a single looping thrill ride that builds anticipation as riders seated back to back travel backwards and forwards until momentum takes them at top speed revolutions, only to stop upside down at 70 feet high and reverse direction.”
They add, “The new ride brings the number of ‘coasters’ at the park to nine along with Medusa, Roar, V2, Kong, Boomerang, Cobra, Road Runner Express and SUPERMAN Ultimate Flight. Dare Devil is expected to open in spring 2015.”
Now, I put the word “coaster” in quotations because there is some controversy with the way these rides are being marketed. Many in the industry are saying that while Six Flags is marketing these attractions as roller coasters – they are in fact, not. While the manufacturer’s website claims their “Super Loop 22m” is a “compact coaster,” experts in the industry are vehement in their opposition to the marketing:
“In perhaps the most disappointing announcement for the 2015 season, four Six Flags parks are to install pendulum style thrill rides typically associated with traveling carnivals and county fairs. Adding insult to injury, Six Flags is intentionally misrepresenting these rides as roller coasters.”
– Brady MacDonald, Los Angeles Times
“For the record, I applaud Six Flags for trying to finally add more flat rides, but don’t lie to people and promote them as coasters.”
– Lance Hart, Screamscape.com
For comparison, Elitch Gardens – the first park to install this new model of thrill ride in the United States – does not market their model (identical to the four going into Six Flags parks next year) as a roller coaster:
“Lose your mind on Brain Drain, the All-New 7-story steel looping thrill ride that sends riders forwards, backwards and head-over-heels in an adrenaline drenched 360° revolution.”
– ElitchGardens.com
While these rides are definitely fun and have the ability to be intertwined with others (imagine a ride passing through the loop) they’re constantly powered by drive tires and don’t actually travel on a track, the “train” is attached to one giant conveyor belt loop that’s ingeniously nestled inside the larger, outside loop.
If the ride looks familiar to you, it should. It’s a larger, permanent installation of the “Ring of Fire” attractions seen at carnivals around the world, from Larson International. Although, these permanent models lack the guy wires – they’re still quite thrilling.Just expect to wait for those thrills – hourly capacity is expected to be around 500 – 600 people per hour.
“This is a great new addition to our line-up of world class rides and attractions, and is sure to be fun for all,” said Don McCoy, park president. “What appears to be a simple track is really complex and riders will have a great time anticipating the inversion they know is coming.”
The announcement, part of a coordinated, chain-wide event for all the other Six Flags parks, coincides with the biggest season pass sale of the year.
What are your thoughts? Tell us in the comments section below, or reach out to us on social media!