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Posts tagged “six flags

The art of the on-ride photo

In a way, they’ve become more than just part of the amusement park experience – they have become attractions in their own right…

The on-ride photo – a way for parks to make more money off you – and a way to prove to Grandma and your friends that you really did ride “The Comet” after all…

The magnum opus of these cameras is surely mounted upon Disney’s Splash Mountain. Just about everyone has heard of “Flash Mountain” a place where  fans (and even Disney employees) would post photos of ladies showing off their “Zip a Dee Doo Dahs” during the climactic final plunge on the flume.

Sadly, showing your “Briar Patches,” – while hilarious – can get you kicked out of the park. And the photo it took? Deleted forever before anyone could see or print it.

Unfortunately, some of these stunts (as funny as they can be) are also quite dangerous. Loose objects in the past decade have contributed to significant injuries or even malfunctions of rides. Plus, parks’ aren’t huge fans of saddling more liability insurance because you and your dumb little buddies decided to sneak a RAZOR aboard the ride…

So, here now are some of the best (SAFE) on-ride photos from around the web:

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Why not get the whole family involved?

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Space Mountain never looked so…interesting?

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Ah yes – the singular “group” pose – always a classic!

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The eyes tell the story!

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Now if only they were on Ghostrider – this would be totally in theme with the ride!

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I really don’t know where to start with this one – it’s perfect in every way! DeNiro battles the Russians on his namesake, with press and fans behind them! (Even the ref has GLOVES on!)

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Don’t you wish your girlfriend was as awesome as her?

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No, this is NOT photoshopped – talk about timing!

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Well, the Beast IS the longest roller coaster in the US – over 30 years after it opened. Is it really that boring, though?

(I certainly don’t think so!)

Continuing with the “boring” theme – here’s my good pals the LaPutka’s doing their best on-ride pose via Splash Mountain!

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“Dad, whatever you do – please don’t embarrass me in front of my friends!”

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“Just catching up on the news while we plummet down to the Briar patch…”

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And finally – what better way to finish this post than with a Tebow Tower of Terror!


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New Banners!

If you’ve gone around the site lately, you’ve noticed our new, spruced up banners.

Which one is your favorite? Be sure to comment below!

Special thanks to my employer, BorrowLenses for allowing us to take awesome camera equipment out on the weekends! All the photos you see below (except for the second to last one) were shot using BL equipment!

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The Vatican Amusement Park?

Wow – who would have thought there was a full-fledged amusement park behind the Vatican!

Well, no actually. But I couldn’t help but look at this photo and think it looked just like some of the park maps I’ve seen over the years.

What do you think? What would be the marquee attraction at Vatican-Land?

Vatican Land

This diagram of the Vatican is reminiscent of the drawn park maps found at many amusement parks.

Tell me these don't share a similar style - I dare ya!

Tell me these don’t share a similar style – I dare ya!


Disney Bans Unaccompanied Kids

After over 55 years in business, “the Happiest Place on Earth” is no longer a playground for unsupervised tweens.

Sorry tweens, Disney Parks are for families, not you!

Sorry tweens, Disney Parks are for families, not you!

Disney yesterday, announced that they would no longer allow children under the age of 14 to roam the park without parental accompaniment.

At first, it SOUNDS terrible, borderline insane. I mean, how could a Disney Park ban KIDS? Wasn’t that the point they were built, so we could all be children at heart? But then, after reading into it a bit more, not only can I understand the move – I APPLAUD IT.

Consider for a moment, the last time you went to, say a Six Flags. Their marketing is heavily focused on the under 18 market, especially for season pass sales. Remember all those annoying tweens in the park – blasting their cell phones on speaker so that EVERYONE in line could hear their favorite song? Cutting in line, being generally “rebellious” (or at least what that generation thinks is rebellious?).

After you’ve just paid $119 per PERSON to experience the Disneyland Resort for JUST ONE DAY – do you really want to have that same experience?

I didn’t think so. And neither should you.

For some Disney parks are going to be harder to get into than Club 33!

For some Disney parks are going to be harder to get into than Club 33!

Let’s face it, some parents use amusement parks as a de-facto babysitter. It’s apparently a $600 investment (Annual Pass approximate cost) in sanity it’s much easier for the Mom and Dad to dump you off at an amusement park for the day, than deal with your pre-pubescent problems. This is exactly what Disney wants to stop, even if it means sacrificing a few Annual Passholders to Knott’s Berry Farm, a few miles up. “the 5.”

It’s rare that a park will turn down easy money (Holiday World in Indiana does it all the time by offering free parking, free soda and free sunscreen) but considering how much The Walt Disney Company made in the time it took you to read the word “DISNEY” in this sentence – they can afford to purge themselves of such a small (but noisy and noticeable) market group.

And hey, since you can’t dump your kids off at the park anymore, you’ll just have to buy a ticket for yourself and – GASP – try to enjoy a little together-time as a family. Ahhh!

Remember when that was the point of going to Disneyland?


Dissecting the Ride – Lift Hill

Ever wonder why rides make certain sounds? Wonder why it takes a mechanic to “clear” a ride and restart it? In the next few posts, I’ll be highlighting questions people always ask me at parks – so you’ll be an educated park guest!

In it’s essence, the lift hill is the engine of the roller coaster. It give the cars the potential energy they need in order to complete the circuit. The greater the height of the lift, the more potential energy the ride has (I.E. the longer the ride can go)

Traditionally, the lift hill is at the start to the ride, angled at about a 20-25 degree pitch, and has a chain that runs along a trough built into the track.

Graphic by: SyntaxError55

Graphic by: SyntaxError55

Once you’re on the lift, you’ll hear the familiar click-click sound – that’s actually a brilliant safety device called an anti-rollback strip. Simply put, if the ride stops suddenly, or heaven forbid) the chain breaks – the car will simply rest in the position it was last in. It’s a similar principle to those common “zip ties” you might have laying around your home. They, just like a coaster – only roll on one direction.

These devices may also be placed at other key areas of the ride, where the chance of a rollback is higher (usually in a slower section of the ride – at the top of a hill)

There are some rides that either do no or cannot have these devices, usually because the action of the ride requires forwards and backwards motion.

So, the next time you’re on a ride – know that a century-old safety device is right under (or above you), making sure your train safely makes it up the lift and subsequent hills time and time again.


“Ride at your own risk!”

The ornate, Orleans-inspired entrance to the attraction in question.

The ornate, Orleans-inspired entrance to the bumper cars that are at the heart of the lawsuit.

Today was a victory for amusement parks and fans alike – the California Supreme Court has ruled in favor of amusement parks and ride operators, by throwing out a lawsuit against (then) Paramount’s Great America that involved their bumper cars.

At issue was the “assumption of risk” associated with going to an amusement park and whether or not one could sue a park if you were injured on a ride through no fault of the park. (I.E. the rides were maintained properly, but you still became injured.)

According to court documents, Smriti Nalwa, a local OB-GYN was on the “Rue le Dodge” bumper cars at Paramount’s Great America back in 2005, with her son, who was maneuvering the vehicle. To say you “drive” a bumper car is a bit of a misnomer…

Continuing through the court documents, near the end of the ride cycle, which generally lasts for about a minute, “(the) plaintiff’s bumper car was bumped from the front and then from behind.  Feeling a need to brace herself, (the) plaintiff put her hand on the car’s “dashboard.”  That’s when she realized her wrist was fractured.

The lawsuit originally claimed that the park was negligent in preventing injuries to riders and that the park knowingly operated a ride that caused injuries. A lower court found the park not liable, but upon appeal, the decision was reversed.

According to the dissenting judge in the original appeals case, “Low-speed collisions between the padded, independently operated cars are inherent in—are the whole point of—a bumper car ride.”

Even Nalwa agreed with industry experts and fans, when in her deposition said, “The point of the bumper car is to bump…you pretty much can’t have a bumper car unless you have bumps.”

The court found that while these impacts were not highly dangerous, but that sudden changes in speed and direction do carry an inherent risk of minor injuries. To change this portion of the ride would be eliminating the very character of the ride itself.

The dissenting judge continued, “Imposing liability would have the likely effect of the amusement park either eliminating the ride altogether or altering its character…the fun of bumping would be eliminated, thereby discouraging patrons from riding. Indeed, who would want to ride a tapper car at an amusement park?”

In a small portion of cases such as these, our understanding of technology and safety is improved. For instance, after several situations where people were falling or being pushed onto loading tracks in stations, parks installed the ubiquitous “air gate” preventing soon-to-be riders from falling or getting shoved into the path of an oncoming train.

But because the industry is self-policed (I.E. a “killer” ride no longer has the appeal of the 1920’s), most of these lawsuits have done nothing but drive up the cost of business and removed (or renovated for the worse) attractions.

People DO get injured at parks, yes. But they also get injured at home, in their beds and in the shower, too. Yet, you don’t see lawsuits from those events. Why should a park be any different?

Even the court said, “Head-on bumping was prohibited on the Rue le Dodge ride, a safety rule the ride operators were to enforce by lecturing those they saw engaging in the practice and, if a guest persisted in head-on bumping, by stopping the ride and asking the person to leave.”

What was not discussed in the court papers was the possibility of a pre-existing condition. For all we know, Nalwa could have already had a hairline fracture that was aggravated by riding the bumper cars. This is not unheard of, as a child with a pre-existing heart condition died on Mission: Space at Epcot in Florida several years ago.

So clearly, someone broke the rules, they rammed a car head-on. So how, exactly is that the parks’ responsibility? If you or a member of your family was rear ended on the freeway, would you sue the state for providing the venue for the crash?

Let’s face it, more people are hurt or die DRIVING to amusement parks each year than inside them.

So, did someone get needlessly injured?

Rue le Dodge at Paramount's Great America (2004)

Rue le Dodge at Paramount’s Great America (2004)

Yes.

Do I feel bad that she was injured?

Of course.

Should the park be responsible for other’s behavior in the park, or even a pre-existing condition that Nalwa may have not been unaware of?

Absolutely NOT!

I applaud the decision of the California Supreme Court, because by making this decision, they have re-affirmed our right to have traditional fun, without needless lawsuits ruining it for everyone else.


REVIEW – Halloween Haunt 2012 at California’s Great America

First off, my apologies for the delay in updating lately. Unlike some others in the theme park fandom community – I actually hold down full-time employment in a separate career…

In only it’s fifth year of existence, California’s Great America has taken their “Halloween Haunt” from a paltry offering that used “long retired” mazes from other parks – to a bona fide, macabre extravaganza worthy of a separate gate admission.

After parking the car and meeting up with my group for the night, I immediately noticed the attention to theme and detail. Carousel Plaza was lit up (and so were the teenagers I was surrounded by).

In Hometown Square my fellow “scared-y cats” and I gathered, awaiting the Overlord (the de facto leader of the monsters) to rise up from the depths and “plug” all the fun activities for the evening (literally as if he was plugging a product on the Howard Stern show) as well as command his minions to go forth, “…and terrorize!” The ropes were dropped and the night of fright officially began.

HAUNTED ATTRACTIONS:

Figuring the front mazes would be crowded at first, I made my way to the back of the park, where the familiar sounds of “Toy Factory” could be heard.

“Toy Factory” is set in it’s namesake – a not so abandoned factory inhabited by deranged dolls and other toys, who were more than willing to help unsuspecting guests join their ranks. Some of the best effects are found in the the strobe rooms, but if you’re claustrophobic – this is not the maze for you.

“Werewolf Canyon” was sadly at the bottom of my list this year, mostly because it was practically empty by all standards. While most of the mazes will will up nicely as we get closer to Halloween, I didn’t get one good fright out of the entire attraction – which is a sharp contrast from last years maze in the same location.

Next up was arguably the best of the mazes at this event, for several years now, “Cornstalkers”. Set in the back of the park, through the Picnic Grove and under the Grizzly, this maze had the best scares of the night, by far.

Not only does it feel like the longest of the mazes, but it’s use of open air and lack of soundtrack gives you the false sense of safety – which the talent in the maze use perfectly to their advantage. The addition of actors blending perfectly into the corn maize walls towards the end of the attraction adds to the suspense and fright.

“Madame Marie’s Massacre Mansion” is a new addition to the maze lineup this year. Built into it’s own building (ironically next to First Aid) “Mansion” is one of the best themed mazes I’ve walked through in quite some time. It also commanded the longest line of the night.

It was clear there was attention to detail at every level – it truly made you FEEL as though you were in a 1920’s (or so) mansion, that is, if you didn’t look up to the ceiling and see the shed you were actually in! This is in sharp contrast to most of the mazes at events like this, where it’s just painted particle board.

The effects were nothing short of impressive and the costumes were excellent, to boot. It’s clear that this maze took some serious investment to get it right – and in my opinion it was well worth the time and effort put into it. One can only hope we see it return next year.

Vegans beware! “Slaughterhouse Annihilation” just might make you sick. Based around an abandoned meat processing facility, this maze is one of the more gruesome of the bunch – and rightfully so. Expect to be thrown in a meat grinder in this maze at some point – and whatever you do – don’t show the pigs any fear!

“CarnEvil” is the reigning patriarch of the mazes at this event. Originally a maze down at Knott’s Berry Farm, “CarnEvil was the first maze to make it’s way to Great America when the Halloween Haunt debuted five years ago.

This maze is by far, the most light-hearted of them all, which attracts the multitude of fans to it. That is, of course, if you’re not afraid of clowns.

Built into the Rue le Dodge bumper car arena, “CarnEvil” is also a 3D maze – used to brilliant effect in the opening room. Just don’t walk too quickly or you just might run into a wall or three.

Herein again, I found the lack of talent inside to be the only disappointment. At previous events, it would have been impossible to throw a pie and NOT hit a homicidal clown. Instead, I was hard pressed to see more than 7-10 actors inside!

“Club Blood ReVamp’d” was sadly the one maze I was unable to get to in my time at the park. Though, from the scantily-clad zombie and vampire ladies that were going inside – I’m certainly regretting not making the time to get in!

As the night progressed and the temperature dropped, the scare zones (and the fog) only warmed up in terms of action. The purposely dimmed lighting certainly did its part as well. Nothing beats walking through the arbor arch at the back of the park and seeing about three feet in front of you!

ENTERTAINMENT:

“Blood Drums” is a high energy, outdoor show that’s best described as “Stomp” meets “zombie apocalypse.”

Set in the premium venue at the park (directly behind the Carousel Columbia) “Blood Drums” is a 3-4 member band in full zombie attire that uses metal objects and “industrial tools” to create music.

If you’re into loud, ear-splitting music – this is definitely the show for you. If you’re not – steer clear, hombre. Many times, I found myself reaching to plug my ears, as the volume was up so high it physically hurt – and I was standing about 100 feet away from the stage. How the guests standing at the front of the stage are not deaf today, is beyond me.

In fact, the best music the team played during their set, again in my opinion, was when they TURNED OFF the backup bass and drumbeats – and simply played live.

“CULTure Pop” is in the Showtime Theatre – and can best be described as “The Hanging” without the blood, stunts or punch of the actual hanging.

Cedar Fair Entertainment certainly seems to have a fascination with pop culture, to the point of being painful to watch. Expect to see pop culture “icons” appear throughout the show, with many of them that just don’t work. Cedar Fair also seems to have a fascination with effeminate men playing the supporting role to the “straight man” in the show…go figure.

There were some good moments though, including a cameo by a hairy “Honey Boo Boo” and a dismissal of the band, “New Direction.”

But the lack of a “finale” (I.E. someone has to die at these types of shows) and several VERY adult themed dance numbers (We’re talking full on groping and humping!) really hurt the overall entertainment value, especially for an event marketed to kids ages 13+. Have your scantily clad ladies, that’s fine – but tone down the sexual overtones – it’s shock value and really does not add to the show.

But what REALLY shocks me, is something that’s completely out of the parks’ control – the lack of understanding about what these events are all about. I’m talking about how I lost count of the number of STROLLERS and CHILDREN who were clearly too young to be at such a mentally-intense event as this.

The park certainly does their part to curb this; warnings abound on park literature and signage. Heck, even the security guards were warning parents – but it didn’t seem to dissuade the “Parents of the Year” from continuing their march towards the inevitable child psychologist appointments.

So, overall – I see nothing but good things for this event in the future. While it may not have the star power of the original Halloween Haunt at Knott’s Berry Farm, if it continues on this path that it’s on, I see no reason why it should not have the same staying power and clout as it’s namesake does.

If you have not already purchased a Season Pass for this park, what exactly are you waiting for? In addition to admission to Halloween Haunt (depending on the level of pass you purchase) you can receive free parking, free admission to Gilroy Gardens, as well as merchandise and food discounts in-park. (We saved $20 collectively on our dinner!)

Oh, not to mention Gold Striker, CGA’s first roller coaster in over a DECADE (yes, it’s been that long, people) and second wooden coaster!

Top Tips:

  • If you don’t like being scared – save yourself the trouble and don’t go.
  • Friday nights tend to be a younger crowd than Saturday nights.
  • Arrive at the front gate at opening to maximize your stay. You’re going to need as much time as possible to experience everything.
  • Take on the outdoor mazes AFTER the sun sets, focus on indoor mazes during the twilight.
  • Try to find the pockets of people and then avoid them – to keep lines to a minimum.
  • Go in late September or early October to avoid the expected, larger crowds as Halloween approaches.

For more information, visit: www.cagreatamerica.com/haunt2012


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Superman, Ultimate Flight – Media Day Event

Come experience the entire media day festivities for Six Flags’ newest thrill ride! Includes after-ride analysis, point of view video (POV) and even a Drew Carey laugh impersonation!


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Superman: Ultimate Flight – Rider Reactions

Great American Thrills was invited out to sample the BRAND NEW thrill ride at Six Flags Discovery Kingdom – Superman, Ultimate Flight!

As you can tell from the uncontrollable laughing at the end – it’s that much fun, folks! Get out to Vallejo (probably really early to avoid the line) and get on this coaster!


Behind the Scenes Hard Hat Tour

Sorry for the delays in getting things up recently – work does tend to take priority over this, sadly.

Nonethless, we have some exciting news!

Earlier this week, I was invited out to take a hard hat tour of the new Superman: Ultimate Flight roller coaster being completed at Six Flags Discovery Kingdom. This one-of-a-kind LSM powered coaster (Linear Syncronous Motor, we’ll go into differences about technical stuff in a later post) will propel riders 15o feet in the air at speeds up to 63 m.p.h. through VERY tight clearances between the track and supports.

Did I mention that the only thing holding you in will be a LAP BAR?!? Don’t you just love how technology has progressed?

Here’s the video we made while we were out there – enjoy!

Superman: Ultimate Escape  – Behind the Scenes Hard Hat Tour


Well isn’t this interesting!

Sorry for the delay, folks – I’ve been diligently trying to manage the YouTube channel…

“Why?” do you ask yourselves…because one of the videos I created (and hosted) went VIRAL.

Sadly, so did all the comments I was getting, hence the need to stay off here for awhile. Turns out the video was found by one of Bert Kreisher’s fans, (former host of “Bert the Conqueror”) and they promptly linked to the video via the Joe Rogan message board, a comedy partner / friend of Kreisher’s. The video had a respectable 185 views on the Friday before Memorial Day. By the end of the long weekend, I had over 2,000! (and still counting!)

While a majority of the comments were, how can I say, juvenile and even vitriolic (Seriously, how many ways can you scream “fag” before it gets old. – One is the correct answer here) And the most ironic part, I’m not even gay, so jokes on you, assholes!

That being said, I’ll take the views and exposure any way I can get it, even if it means dealing with dumb asses; because as we all know, the internet gave voices to all of us – and the loudest voice was apparently given to all the morons, creeps and miscrients with a computer.

So, as promised, I give you all a treat, OUR FIRST AUTHORIZED POV session aboard V2: Vertical Velocity at Six Flags Discovery Kingdom. Enjoy and #letsride! (Literally, this time!)


Water Rides and “Acceptable Amounts of Water”

Ah yes, the summer heat will soon be upon us. But you won’t find me on many water rides…

Your host is no fan of “extreme water effects”

Why, you ask? Well, because there’s water involved!

An old acquaintance of mine used to judge water rides based on a single factor: whether or not they had an “acceptable amount of water” that you would be taking with you (via your clothes) through the exit.

I laughed at him at first, but then realized that he was absolutely correct. Water rides with purpose-built soaking devices are just, well – not entertaining to me! (We’re talking waterfalls etc., here, by the way)

If you have to wear a poncho (which you’ll rarely see outside of Japan and Islands of Adventure), then it’s already defeated the purpose.

Going on a log ride is about the challenge, the risk of getting wet. Getting soaked with certainty is certainly no fun! Where’s the surprise? How will I drive home still smelling of chlorine and making that creepy “squish” sound?!?

So enjoy then, our next segment – this time on the double life I live when it comes to water rides. Not fun to ride, but oh so much fun to interact with…


GAT Introduction Video!

Ladies and Gentlemen, I give you our first compilation video – welcome to the introduction to the concept of Great American Thrills!

Hope you enjoy it!


Park Preview: Six Flags Discovery Kingdom

1001 Fairgrounds Drive

SFDK's logo is unique among the rest of the Six Flags chain

Vallejo,CA 94589-2001

(707) 644-4000

www.sixflags.com/parks/discoverykingdom

Brief History:

Originally started as an oceanarium inRedwood Cityback in 1968, this hybrid park has not forgotten its roots as an educational outlet for the animal kingdom. Today, hundreds of species of birds, fish, tigers, sea lions, dolphins and orca live at the park, giving guests a stark contrast to its larger thrill rides.

Built next to the bay along Redwood Shores, Marine World was a small oceanarium whose mission was to educate as well as entertain. In the mid 1970’s, the park merged with the fledgling Africa USA fromLos Angeles. By doing so, it infused many more species of animals that guests could only dream about seeing on an African safari.

Rising land prices eventually forced the park to search for other locations and found one at it’s current site,Vallejo,CA. Today, the park has grown quite a bit since its inception. There are now eight roller coasters to its colorful collection. However, the park keeps a firm hold on its mission to provide a thrilling, memorable experience while taking away a greater appreciation of the animal world.

The Three Areas of Six Flags DiscoveryKingdom

The park has recently spent several million dollars upgrading the interior of the park, most notably in themeing each third of the park for easier navigation. For the casual visitor, this makes navigation much more simple.

Land This area is where most of the animal species reside in the park, and is the oldest section of the park. Don’t miss: Odin’sTemple of the Tiger, Elephant Encounter, Giraffe Dock and the Butterfly Encounter.

A quick side note on the Butterfly Encounter: if you’re not a fan of flying insects or extremely squeamish, I suggest you just visit the gift shop. Butterflies (although perfectly harmless) grow quite large in here and can get very friendly with guests. Plus, they don’t like being swatted or smushed.

Sea Home to most of the park’s aquatic species, attractions here include:

Sea Lion Stadium: Let Odin & Seasil bring smiles to everyone’s face with their wild and wacky antics.

StingRayBay: Pet a real Sting Ray.

Dolphin Encounter: See and feed Atlantic Bottlenose Dolphins.

Walrus Experience: Them tusks are big!!!

Penguin Encounter: These adorable flightless birds show their true talent, “flying” through the water.

For the thrill seekers, three of the park’s coaster’s reside here:

V2– Vertical Velocity: A unique inverted shuttle coaster, it takes passengers from 0-70mph in just a few seconds through a barrel roll and then backwards up a vertical spike. The ride will perform three “circuits” before coming to a stop back in the station.

Roar: A throwback to the classic wooden twister coasters of the 1920’s, Roar is a powerful and intense wooden coaster that is not for the faint of heart.

New for 2012 is the completely unique Superman, Ultimate Escape. Concept art courtesy of Six Flags.

Superman, Ultimate Escape (OPENING SUMMER 2012): Discovery Kingdom shocked the coaster world in late 2011 with the surprise announcement of this prototype attraction from Premier Rides, the innovator of the linear induction or LIM launch. While the park already has a LSM launching coaster in V2, Superman is a complete circuit coaster complete with a NON-inverting loop.

Sky – Aptly named area of the park; this is where you’ll find most of the larger thrill rides in the park, literally right up front.

Boomerang: Shuttle forward and backward through three mind bending loops. This coaster is very intense – all the inversions (loops) are one after the other, with only a small pause in-between.

Medusa: The park’s signature attraction; riders are whisked 150 feet up, only to flip through eight different inversions, all while riding above the track, with no floor below! Don’t look down, she could turn you to stone…

Kong: This inverted coaster packs a punch not many other coasters can. Five dizzying inversions will leave you speechless; it’s all done while hanging below the track!

Where to Eat – 

Besides the usual theme park fare found in the food court (which is located just past the games areas) the park offers several unique food options to parks, including: Gordon Biersch Oasis Club, Panda Express, Johnny Rockets, Subway and a Cold Stone Creamery.

Six Flags recently began an “Online Meal Voucher” program, which claims to save you both time and money by purchasing your meals ahead of time, and redeeming your vouchers for food the day of your trip. Although innovative, I’ve found it really doesn’t save you much time. The only way it really saves you money is by preventing you from eating more food at other locations.

This is a good idea for those who love to have everything planned about their trip well ahead of time. (Even what you may feel like eating that day!) Be advised, if you feel like eating something else when you’re at the park – there are no refunds or exchanges on your meal vouchers.

Plans – 

Thrill Seekers:

It’s not very difficult to find the major coasters here, as they stick out predominantly on the park’s skyline. If the park looks or even feels crowded, the best course of action is to hit every major coaster as if you’re circuit training. Start at one end of the park, and work your way to the other. If time is a significant issue, consider investing in a “FlashPass.” For $15 per person, you can reserve your space in line, while you visit other attractions. When your predetermined time comes up, simply enter through the “FlashPass” entrance and your wait will be significantly reduced if there’s a wait at all.

Families with Children:

When you arrive, make sure to pick up a park map and show schedule. Try to convince the kids to save the rides until later on in the day and see every show you can. Your kids will thank you when they get to play tug of war with an elephant. (Spoiler alert: The elephants have never lost!) Another must-see show is the Shouka Spectacular. If you want to stay dry, stay away from the lower bowl of seats. The kids on the other hand, should experience what it’s like to be hit with several hundred gallons of cold salt water at least once in their lifetime. Try to keep the rides to a minimum until later in the day, when most of the shows are no longer scheduled. If you have time flexibility, be sure to check out Thomas Town and Looney Tunes Seaport. This can also be the same plan used to tackle the park if you’re bringing grandkids.

Other Tips – 

When walking to or from the parking lot, be mindful it’s a long ½ mile walk. To get the juices flowing at the start of your day, you should make the walk to the park from the lot. But definitely wait for the tram when you head back out, no matter how long the line appears.

Once inside the park, jet on over to the all-day use locker pavilion past Guest Relations and behind the funnel cake restaurant. Make sure to bring along anything you might want for the rest of the day, to avoid the long trip back out to the car and back. This includes pants and a sweatshirt if the weather is expected to be cool later in the night. This way, you’ll have more time and energy to spend in the park, rather than walking back and forth that ½ mile to your car and back. These time-costly trips can easily take 30 minutes away from your day inside the park.

Final Tips – 

If at all possible, avoid visiting this park on weekends during the summer as well as during any Cheerleader Competition or live concert by Lake Chabot. The park can be quickly overwhelmed with people and crowding can become an issue in smaller pathway areas.

If you’re a fan of being scared or really love Halloween, be sure to experience Fright Fest. Zombies take over the midway, haunted mazes pop up inside the park. You might even catch an authentic “freak show.” This spooktacular event begins around 4p.m. each October operating day and is not recommended for those under 14 years old. You have been warned!

Also, make sure to try and visit during the winter “Holiday in the Park” event, as this is one of only two parks open for significant periods of time in the winter here in Northern California.


Another Step in the Road

Today is a good day – yet another step forward in the quest to see this concept go from simply blog to television show.

Ladies and gentlemen, the payments are made, and the bills processed – we officially own http://www.greatamericanthrills.net! Dare I say, this thing is looking more and more professional by the week.

Who knows, maybe some park PR personnel will actually call us back…

It should be noted, that we originally wanted the “.com” address. But at over $1600, it’s still way out of our budget.

Plus, we like .net – it has a nice feeling to it.

“Let’s Ride!”

– KMR


The Day Finally Arrives!

It’s here! It’s here! After all your pre-planning, hype and waiting – the big day has finally arrived! You’ve walking up to the entrance right now and you’re ready for a day of fun and excitement. But, like all good theme park fans, you’ve also got a plan to execute. It starts with when you’re going to refuel your body…

“When should we eat?”

The traditional eating times (11am – 2pm, 5pm – 7pm) are some of the best to ride the park’s bigger and more popular attractions. If you can offset your meals by a few hours you’ll find yourself going on more attractions and having much more fun.

Your host is no fan of "extreme water effects"

Water rides traditionally get large lines during the hottest part of the day. If you don’t mind it being a little cooler, you can hop on these attractions just as the park opens. Night time or the half-hour before closing is also a perfect opportunity to tackle the water rides…but just be mindful that you might be driving home a bit moist!

“What should we ride when?”

This can vary with each park, and when you visit. Check out each individual park’s section for a more detailed plan on tackling the, “big ticket attractions” of each park. General rule of thumb is that the newest, latest and greatest ride is best to ride at the start or very end of the day.

Should I purchase a season pass or just purchase my tickets at the gate?

Season passes are best to purchase at either the very start or very end of the season. (Photo illustration by Six Flags, Inc.)

A season pass is a good idea only if you’re going to visit the park multiple times a year (or are planning a trip to several parks in a national chain).

One of the best ways to save time and money at amusement parks is to check their website. Most now offer the option to purchase discounted tickets online, which will almost always save you money versus paying for tickets at the main gate. Be sure to also check if any promotions are being run, such as bring a soda can in for discounts.

Well, there you have it. The complete pre-planning guide to all theme parks, regardless of location. If you follow these steps and suggestions, you will not only save yourself money, but also get more for your money.

With all that generic planning complete, let’s now take a weekly look at the California parks, starting in the North and working our way down South…

Be sure to check Great American Thrills each week for these updates. You can even send us your ideas or thoughts too via WordPress!


Pre-planning, Part Deux

With this being the first weekend that most seasonal parks either begin advertising or actually open, it’s time to get beyond just the planning of how you’re going to pay for admission – it’s time to actually plan your trip.

These “General Tips” will help maximize your fun and enjoyment at ANY theme / amusement park, not just the ones located in my great State of California.

 THE No. 1 RULE – “Always Plan Ahead”

The Boy Scouts are famous for their motto: “Always be prepared.” It should also be you and your group’s motto when planning an amusement / theme park trip. Weather is the most crucial factor, but there are many other smaller factors that can add up quite quickly (and that most regular park guests overlook) but not I.

These are the questions you and your group should always, ALWAYS ask before heading out the door to the park:

What’s the weather supposed to be like?

Fowl weather days mean less crowds, but also less operating time.

Parks are under no pressure or obligation to give you a rain check and / or refund for bad weather. If the weather looks (and is predicted to be poor) don’t spend a whole day’s worth of admission, to only to get rained-out two hours later.

Some parks do offer rain checks, in the form of a free complimentary ticket (or comp as they’re called) given to you as you flee the park to find shelter in your car – but don’t bank on all of the parks you visit to do this.

Many parks (especially in the Midwest) now show the chance of bad weather right at the ticket booths. If the number is 50% or higher…be sure you know what you’re getting into. Remember that you’re wagering a coin flip that you’ll lose your admission over the weather…

There are many guides out there that will suggest that these “inclement” days are the best to go to parks, as crowds usually stay away, and lines tend to be shorter. For the most part, that’s true. However, if that rain or severe weather doesn’t clear up, the park is not going to re-open, no matter how loudly you and your family complain to Guest Services.

Plain and simple…I don’t take the chance and neither should you – do as a zeppelin airship does…if the weather has a hint of being bad, cancel!

 

Are there any park sponsored special events going on when we’re visiting?

Some parks allow for re-entry after weather or mechanical delays, but don't bank on it.

Nothing, and I mean NOTHING will ruin your day at a theme park faster that driving up to the front entrance to find out you visited on a “Cheerleader Competition” day. Screaming, running, loud and obnoxious cheerleaders…waiting in line for hours in the hot sun…with you and your family. Ugh!

Fireworks, certain holidays and other special concerts / shows can also lead to larger crowds, so be aware of them when you’re visiting. Also, be aware there are religious and alternative lifestyle events held at parks too, which may or may not agree with your personal beliefs.

The moral of the story – always call or log on ahead of time! That being said, there is always the “lone exception” to this rule, so make sure to read all the specific park descriptions later on in this blog!

The park’s webpage is always a good, first source to visit in planning for your trip. These types of special events are usually found under the “Special Events” section or header.

If you’re not a fan of computers, you can always call the park information line. The switchboard operator should be more than happy to assist you, or direct you to the correct department.

With all the pre-planning completed, you’re still not quite finished, but you’re close! When the big day finally arrives, there are still a few more questions you’ll need to ask to make sure all your planning was worth it…

In my next post: “What should I wear and bring to the park?”


Staycation Planning Beings NOW!

With gasoline expected to hit $5 a gallon this summer, it’s no surprise that that smaller, regional theme parks will see a significant jump in their attendance this year, while the larger, destination parks will see a hit (a la 2008, when gas spiked over the summer as well).

The difference between these two scenarios, however is the cost and fragility of the economy. Sure, we all want to give our families a good time, but in the back of our heads, we’re all still worried if our job is going to be there when we return from our vacation (Funny story – back in 2009, I went on vacation and returned to find out I had been laid off…so I know what I’m talking about here.)

So how then, does a family of four save money at their local amusement park while not skimping out on the experience?

Our host on the Looff Carousel in Santa Cruz

Our host on the Looff Carousel in Santa Cruz

Plan ahead.

Sounds simple, right? but when you’ve got a few caffeine-filled kids running amok down the midway, it can be difficult to pace yourself. So start your planning NOW for trips, especially if you plan on driving any significant distances to visit a theme / amusement park.

I calculated that back in 2008, when gas was (at that time) a record cost, I ended up SAVING the amount I spent in gas for my 1400 mile road trip just by thinking ahead and purchasing season passes “with benefits,” most notably, a parking pass.

Because I visited several parks owned by the same chain, I never once paid for parking or admission at full price.

So with prices as low as they’ll be at the start of the season, my first tip to save you money at your local park is to seriously consider those season passes, especially if you’re planning on staying close to a park this year. It could save you a ton of dough! Don’t forget about adding extras too, such as meal plans or parking. Yes, it’s more money up front, but consider this: it’s an investment in six months of fun up front. Spread that out over that time and you end up saving money over paying for items (such as parking) individually.

In my next post…

“Is packing sandwiches in the car REALLY saving you money on theme park food?”